Rules of Chess
These chess rules are intended to help Print + Play Chess customers new to the chess game, get the chessboard setup correctly along with enough instruction and knowledge of the chess rules to have a legitimate and enjoyable game.
Object of the Game
There are two players with one player having 16 dark color chess pieces and the other player having 16 light color chess pieces. The chess players move on a square chessboard made up of 64 individual squares consisting of 32 dark squares and 32 light squares. Each chess piece has a defined starting point or square with the dark chess pieces aligned on one side of the board and the light pieces on the other. There are 6 different types of chess pieces, each with it's own unique method to move on the chessboard. The chess pieces are used to both attack and defend against the other player's chessmen. Each player has one chess piece called the King The objective of the game is to capture the opponent's King. The King actually never gets "captured". When either sides King is trapped so it cannot move without being taken, it's called "checkmate" . At this point, the game is over.
Chess Board Setup
Now that you have a basic concept for the object of the chess game, the next step is to get the the chessboard and chess pieces setup according to the rules. The 16 chess pieces are made up of 1 King, 1 Queen, 2 Bishops, 2 Knights, 2 Rooks, and 8 Pawns. From the following diagram, you can identify the pieces and the general character of their shape and appearance and also the location or square from where the chess pieces start. Now the chessboard. The correct orientation, as per the chess rules, is with a light square on the right side as facing the chess board. One of the more common mistakes in setting up the chess board is reversing the king and queen chess pieces. Remember, as per the chess rules, the queen is always on her own color while the king is always on the opposite color.
How the Chess Pieces Move
Now that you have the chessboard setup with each piece sitting on its correct square, you need to know the chess rules of how each chess piece moves. The following are diagrams and instructions for the move of each chess piece.
Chess piece - King
Having a king is mandatory even though he's pretty much worthless and really nothing more than a mere figure-head. But that's the rule of chess, like it or not, you have to have a king. The king is always the tallest piece on the chessboard and the king chess piece will usually have a cross-like object on top. By the rules of chess, his moves are pretty limited, he can only move one square at a time but he can move forward, backward, left, right and diagonally. Not to offer any particular strategy, but keep him safe and well protected!
Chess piece - Queen
Unlike the king, the queen is no figure-head. She's the most powerful chess piece you have on the chessboard. The queen usually looks like a queen in the sense that she'll have a crown, sometimes with nice sharp points. According to the rules of playing chess, she can move vertically, horizontally, and diagonally just as many squares she wants (without jumping other chess pieces). So you'll want to be careful and not give her up too carelessly or without a steep price to your opponent.
Chess piece -Bishop
The bishop, well, I guess you could say the top of the chess piece looks sort of like a bishop hat. Most bishops also have a cut near the top resembling that of a mouth. There are two bishops, always one on a light square and one on a dark square. Chess rules say that bishops move just like the queen except they can't move forward, backward, left or right. Diagonally only just as many spaces as desired without jumping another chess piece. Because bishops move diagonally, they will always remain on their original square color as per the rules of chess. So if in the middle of a chess game you notice either your opponent or your bishops are on the same color square - something's gone very wrong.
Chess piece - Knight
The knight is the most unique chess piece you have! Not only does it usually resemble a horse, it is the only chess piece that can jump over another chess piece or pieces according to chess rules. The knight's move is rather different. Think of the move as "L" shaped - two squares either forward, backward, left, or right and then left or right one square. This special feature, being able to jump, can make the knight a very useful chess piece early in the game.
Chess piece - Rook
The rook is also called the castle by some and it actually looks like a castle or at least a castle tower. The rook, as per chess rules, moves just like the queen except it can't move diagonally. Just forward, backward, left, and right but as many spaces as desired without jumping other chess pieces.
Chess piece - Pawn
The poor little pawns are put out in front right in harms way while the other guys are hiding back behind. As per the rules of playing chess, they're expected to advance out in front and take the brunt of an oncoming attack or serve as a shield. It seems rather unfair considering they're pretty defenseless. These chess piece are allowed to only move one square at at time by the rules of chess. However, in thier first move, they can move two squares if they want. They can only move straight forward - no retreating for these soldiers according of the chess rules. And they can only capture one of the enemy by approaching diagonally. But, according t the chess rules, if one of these brave little soldiers can make it to the other side, they are rewarded with a promotion - to a queen! Some promotion that is!
Chess Board Notation
Those that take chess pretty seriously, actually keep track of all their moves and record entire games. In order to record moves, someone came up with the smart idea of labeling the columns with letters and the rows with numbers, thus each square is uniquely identified. As you can see, white has a tremendous advantage because he or she doesn't have to look at upside-down numbers and read the alphabet backwards. One of the more important reasons to be the white or light chess players side.
Castling
Castling can be a very effective strategy in the defense of your king and providing a safe-haven for him. The act of "castling" involves two chess pieces, the rook and king and there are two different ways to castle. Rather than trying to describe the two methods (which might get confusing), we'll rely on the diagrams below to guide you through the correct moves. Now, there are special rules of chess and conditions that must exist in order to castle. The special conditions are:
King Side Castling (white)
Before
After Castling
Queen Side Castling (white)
Before
After Castling
En Passant
There is a unique chess rule which involves a special move. The rule is called "en passant" and means "In Passing" in French. This move involves only pawns. En passant is limited to a pawn moving from it's original position 2 squares landing adjacent to an opponents pawn. On the very next move and only the next move, this pawn can be captured as illustrated below:
White's MoveBlack's MoveAfter Capture
All pawns of both sides are subject to the en passant rule of chess.
Promotion
Promotion occurs when you get a pawn clear across to the other side. In the same move of the pawn reaches a far square, you remove the pawn and replace it with any chess piece you want, that is, except a second King. Even if you already have all of your chess pieces. For example, most people naturally choose a queen. So you can have two queens, and that's quite an advantage. But you can choose some other chess piece if you prefer, it's entirely up to you. Here are a couple of diagrams to illustrate just how promotion works:
Before
Promotion
Let's Play
Now that you have the chess board all setup, you know how each chess piece moves along with the special chess rules, lets get the game underway. White always moves first and most players prefer to be white because you can achieve a slight advantage by moving first. So what we recommend is you have a best out of three "rock-scissors-paper" to determine who keeps to be white. Or, if you prefer, you can cast lots by putting a different color pawn in each hand and then letting your friend choose one. From this point on, it's real easy, white makes the first move and then you just take turns moving chess pieces and trying to checkmate your opponent's King while taking as many chess pieces as you can along the way. But before that first move, there's a few more rules that we better go over.
Don't Let Go, Better Yet, Don't Touch the Piece
When you move your chess piece and let go, you're beyond the point of no return. The move is final. Now, if you move it to a square and keep your finger on top while pondering the genius or folly of the move, it's okay to backtrack and decide on a different move. So be certain about your move before you let go!
Check
When a King has been attacked and can be taken on the next move but could escape, through a capture, or moving out of danger, it is called check. Just like when you announced you were going to castle, it's also considered good manners to tell your opponent he's in check "CHECK". Standing up for the announcement is optional.
The End
There are three other alternative endings to a game. One possibility is a Stalemate or Draw, meaning that with the given pieces left on the board, neither player can win. For example, a King against a King. There are no winning possibilities for either side in this situation. Another possible outcome is for one player to resign. A game can become so one-sided (both remaining pieces and position) that the advantage is too great for the other player to overcome. When this happens, the disadvantaged player can simply call "uncle" and give it up. But don't give up too easy, mistakes can always be made. The third possibility is a draw, even though a checkmate is possible.
These chess rules are intended to help Print + Play Chess customers new to the chess game, get the chessboard setup correctly along with enough instruction and knowledge of the chess rules to have a legitimate and enjoyable game.
Object of the Game
There are two players with one player having 16 dark color chess pieces and the other player having 16 light color chess pieces. The chess players move on a square chessboard made up of 64 individual squares consisting of 32 dark squares and 32 light squares. Each chess piece has a defined starting point or square with the dark chess pieces aligned on one side of the board and the light pieces on the other. There are 6 different types of chess pieces, each with it's own unique method to move on the chessboard. The chess pieces are used to both attack and defend against the other player's chessmen. Each player has one chess piece called the King The objective of the game is to capture the opponent's King. The King actually never gets "captured". When either sides King is trapped so it cannot move without being taken, it's called "checkmate" . At this point, the game is over.
Chess Board Setup
Now that you have a basic concept for the object of the chess game, the next step is to get the the chessboard and chess pieces setup according to the rules. The 16 chess pieces are made up of 1 King, 1 Queen, 2 Bishops, 2 Knights, 2 Rooks, and 8 Pawns. From the following diagram, you can identify the pieces and the general character of their shape and appearance and also the location or square from where the chess pieces start. Now the chessboard. The correct orientation, as per the chess rules, is with a light square on the right side as facing the chess board. One of the more common mistakes in setting up the chess board is reversing the king and queen chess pieces. Remember, as per the chess rules, the queen is always on her own color while the king is always on the opposite color.
How the Chess Pieces Move
Now that you have the chessboard setup with each piece sitting on its correct square, you need to know the chess rules of how each chess piece moves. The following are diagrams and instructions for the move of each chess piece.
Chess piece - King
Having a king is mandatory even though he's pretty much worthless and really nothing more than a mere figure-head. But that's the rule of chess, like it or not, you have to have a king. The king is always the tallest piece on the chessboard and the king chess piece will usually have a cross-like object on top. By the rules of chess, his moves are pretty limited, he can only move one square at a time but he can move forward, backward, left, right and diagonally. Not to offer any particular strategy, but keep him safe and well protected!
Chess piece - Queen
Unlike the king, the queen is no figure-head. She's the most powerful chess piece you have on the chessboard. The queen usually looks like a queen in the sense that she'll have a crown, sometimes with nice sharp points. According to the rules of playing chess, she can move vertically, horizontally, and diagonally just as many squares she wants (without jumping other chess pieces). So you'll want to be careful and not give her up too carelessly or without a steep price to your opponent.
Chess piece -Bishop
The bishop, well, I guess you could say the top of the chess piece looks sort of like a bishop hat. Most bishops also have a cut near the top resembling that of a mouth. There are two bishops, always one on a light square and one on a dark square. Chess rules say that bishops move just like the queen except they can't move forward, backward, left or right. Diagonally only just as many spaces as desired without jumping another chess piece. Because bishops move diagonally, they will always remain on their original square color as per the rules of chess. So if in the middle of a chess game you notice either your opponent or your bishops are on the same color square - something's gone very wrong.
Chess piece - Knight
The knight is the most unique chess piece you have! Not only does it usually resemble a horse, it is the only chess piece that can jump over another chess piece or pieces according to chess rules. The knight's move is rather different. Think of the move as "L" shaped - two squares either forward, backward, left, or right and then left or right one square. This special feature, being able to jump, can make the knight a very useful chess piece early in the game.
Chess piece - Rook
The rook is also called the castle by some and it actually looks like a castle or at least a castle tower. The rook, as per chess rules, moves just like the queen except it can't move diagonally. Just forward, backward, left, and right but as many spaces as desired without jumping other chess pieces.
Chess piece - Pawn
The poor little pawns are put out in front right in harms way while the other guys are hiding back behind. As per the rules of playing chess, they're expected to advance out in front and take the brunt of an oncoming attack or serve as a shield. It seems rather unfair considering they're pretty defenseless. These chess piece are allowed to only move one square at at time by the rules of chess. However, in thier first move, they can move two squares if they want. They can only move straight forward - no retreating for these soldiers according of the chess rules. And they can only capture one of the enemy by approaching diagonally. But, according t the chess rules, if one of these brave little soldiers can make it to the other side, they are rewarded with a promotion - to a queen! Some promotion that is!
Chess Board Notation
Those that take chess pretty seriously, actually keep track of all their moves and record entire games. In order to record moves, someone came up with the smart idea of labeling the columns with letters and the rows with numbers, thus each square is uniquely identified. As you can see, white has a tremendous advantage because he or she doesn't have to look at upside-down numbers and read the alphabet backwards. One of the more important reasons to be the white or light chess players side.
Castling
Castling can be a very effective strategy in the defense of your king and providing a safe-haven for him. The act of "castling" involves two chess pieces, the rook and king and there are two different ways to castle. Rather than trying to describe the two methods (which might get confusing), we'll rely on the diagrams below to guide you through the correct moves. Now, there are special rules of chess and conditions that must exist in order to castle. The special conditions are:
- Neither of the chess pieces involved, your king or rook that is being castled, have been moved during the chess game.
- There are no other chess pieces between the king and the rook involved in the castling.
- Your king is not in check and neither your king or rook can be taken by your opponent's next move after castling.
King Side Castling (white)
Before
After Castling
Queen Side Castling (white)
Before
After Castling
En Passant
There is a unique chess rule which involves a special move. The rule is called "en passant" and means "In Passing" in French. This move involves only pawns. En passant is limited to a pawn moving from it's original position 2 squares landing adjacent to an opponents pawn. On the very next move and only the next move, this pawn can be captured as illustrated below:
White's MoveBlack's MoveAfter Capture
All pawns of both sides are subject to the en passant rule of chess.
Promotion
Promotion occurs when you get a pawn clear across to the other side. In the same move of the pawn reaches a far square, you remove the pawn and replace it with any chess piece you want, that is, except a second King. Even if you already have all of your chess pieces. For example, most people naturally choose a queen. So you can have two queens, and that's quite an advantage. But you can choose some other chess piece if you prefer, it's entirely up to you. Here are a couple of diagrams to illustrate just how promotion works:
Before
Promotion
Let's Play
Now that you have the chess board all setup, you know how each chess piece moves along with the special chess rules, lets get the game underway. White always moves first and most players prefer to be white because you can achieve a slight advantage by moving first. So what we recommend is you have a best out of three "rock-scissors-paper" to determine who keeps to be white. Or, if you prefer, you can cast lots by putting a different color pawn in each hand and then letting your friend choose one. From this point on, it's real easy, white makes the first move and then you just take turns moving chess pieces and trying to checkmate your opponent's King while taking as many chess pieces as you can along the way. But before that first move, there's a few more rules that we better go over.
Don't Let Go, Better Yet, Don't Touch the Piece
When you move your chess piece and let go, you're beyond the point of no return. The move is final. Now, if you move it to a square and keep your finger on top while pondering the genius or folly of the move, it's okay to backtrack and decide on a different move. So be certain about your move before you let go!
Check
When a King has been attacked and can be taken on the next move but could escape, through a capture, or moving out of danger, it is called check. Just like when you announced you were going to castle, it's also considered good manners to tell your opponent he's in check "CHECK". Standing up for the announcement is optional.
The End
There are three other alternative endings to a game. One possibility is a Stalemate or Draw, meaning that with the given pieces left on the board, neither player can win. For example, a King against a King. There are no winning possibilities for either side in this situation. Another possible outcome is for one player to resign. A game can become so one-sided (both remaining pieces and position) that the advantage is too great for the other player to overcome. When this happens, the disadvantaged player can simply call "uncle" and give it up. But don't give up too easy, mistakes can always be made. The third possibility is a draw, even though a checkmate is possible.